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Once you reach the level where you are able to hire a Right Hand Man, you will be presented with a lot of extra occasional opportunities through that Sim.
#SIMS 4 FIRST PERSON WASD MOD UPDATE#
THIS IS SOMETHING I AIM TO FIX WITH A SAFEGUARD FUNCTION IN A FUTURE UPDATE TO HAVE THEM RE-SUMMONED IF YOU MISS THEM THE FIRST TIME. IF YOU MISS THE NOTIFICATION AND THE GANG MEMBER LEAVES, HE OR SHE WON'T RETURN UNTIL YOU USE THE "INVITE TO HANG OUT AT LOT" INTERACTION FROM YOUR PHONE.
NOTE: PAY CLOSE ATTENTION TO THE NOTIFICATIONS IN GAME TO SEE IF A GANG MEMBER HAS RETURNED FROM A MISSION.
Cannabis - 1x ziplock bag of each of the 6 strains. MDMA - 1x large ziplock bag of each of the 5 pills. This is the required amount you can send them out with: They will return in a day or so with your cut. To send a gang member to push drugs for you, you need large quantities and high qualities of the drug in your inventory, click on the gang member and send them out to push drugs. Then you can use one of your higher ranked members to liquidate them, and you will be able to hire a new gang member.Īpart from the regular missions that comes with the gang members you can also use them as drug runners. If your gang member for some reason constantly fails and you never discipline them, they may reach the lowest loyalty score. The higher up their hidden loyalty score is, the higher success rate they will have at missions. The more severe choice, the higher chance they will get their loyalty points back, but you will also suffer a bigger friendship loss with your gang member. From that menu you have three options of disciplining your gang member. You can then choose to discipline them by clicking on the gang member in question, go to the Gangs menu, and click "Loyalty". If the mission was a failure on the other hand you will not gain any points to level up, nor get any cash from the failed mission, and the gang member will loose loyalty points. Once the loyalty level is high enough a new mission will be unlocked for them, and once it is maxed out you can promote the gang member. If the mission was successful you will (in most scenarios) get some Simoleons and some points to level up further, the gang member will also gain some hidden loyalty points. Now you need to talk to them to get an update from the mission, which will in turn enable you to send them on a new one. When they return you will get a notification that the gang member has returned from the mission. Your gang members will leave the premises and return in x amount of hours, depending on the scope of the mission. From there you click "Missions" and select the mission you want to send them on. To send your gang members on missions, click on your Gang Members, and go to the Gangs menu. This feature gives you the option to give your gang the exact look you want. Instead of making a separate gang outfit for your gang members I thought it would be better that you customize all their outfits, so there will be more variations in what they wear depending on the seasons and that. When clicking on your gang members and selecting the Gangs menu you will have an option to "Plan Outfit". You gain points for levelling up whenever your members come back from a mission successfully. The first few levels revolve around recruiting various members to your gang, which you can send to a variety of missions. There are 10 skill levels, and all have new perks and rewards. "bmg.enable_gangs".Īfter you have created your gang, just follow the notifications in the top right corner for each level up. * if you don't have a Sim in your game with a level 10 Dealing Skill, use this cheat to give your Sim max level of Cocaine Dealing + the Cocaine Dealer trait. You will now have 4 different gangs to choose from, the Simkuza (a yakuza style gang), the Cosa Simstra (a mafia style gang) or the two different street gangs, 15th Street Gangand Newcrest Thugs. Click the Gangs menu on your phone and select "Create Gang". This will give you a new sub menu on your Sims phone titled "Gangs". To create your own gang, you need to be at max level in either of the Dealing Skills from Basemental Drugs*.
It has been impossible for me to test absolutely everything when adding the new gangs, so if you come across anything that isn't working as it should, do let me know! I urge you to read (at least the basics of it), and if you stumble upon any issues along the way, you can always get in touch with me on my Discord Server. A lot of you have most likely read up on all the posts along the way regarding how it works, but in case you haven't I will break it down to you in this super long tutorial'esque post.
Alright! Finally able to share this with you all.